There are two items I need to address/ research for my game.
Firstly, after submitting my Design Document stating that the characters internal voice appear as text I am beginning my research into recording and importing this as a sound file to play alongside the text to add for depth to the character. The voice will be very dark, sinister with an echo effect to portray the internal monologue.
Secondly I wish to address the third puzzle. This is the floor with text tiles that must me walked in order to avoid falling down. I must look into creating a lettered texture in GIMP then convert this into a material in UDK.
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