Wednesday, 2 March 2011

Week 6

The poem I wandered Lonely as a cloud is about a lonesome character, who is moved and cheered by the sight of a daffodil feild stretching of into the distance. The character comments that he often revisits this memory to inspire him.
Whilst reading the poem, instanly the green hills, daffodils and clouds remind me of Springtime and Wales. The clouds themselves also conjuor images of sheep. Spring moves across brittain at 4 miles per year.
How does this occur? Have there ever been any games where you controll the weather or a cloud?
Start with a peacful spring time soundtrack, give the player control of a cloud. It is up to this "lonely" cloud to bring about the cheer of springtime by locating patches of earth and precipitating upon it.
Bringing the cloud low to the earth (but still in the sky) will allow the player to rain upon patches of earth causing spring to sprung, creating daffodil fields in a set time limit. There will only be certain patches of ground that this can happen to.
The cloud will have limited amount of rain fall. After this runs out, they player must move the cloud higher into the sky to take on more liquid. From here the player will be able to see the stars (conjured image from the poem).
The player will have to micro manage moving low to locate the fields and going high to recharge the rainfall, within a set time limit.
For extra challenges they will have to fight against varying winds, and locate rarer daffodil patches in built up cities later in the game.

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